I for one was basically not able to put it down for days and did finish it after about three (24 hours for all achievements). As well as the occasional humor - maybe not the best writing we've read/heard in the Portal universe but I still found it amusing. Gamefairy will be kicking things off with a Collectors Edition of Bridge Constructor Portal, exclusively for Nintendo Switch. And even though the game is relatively easy, it still takes a bit of time and tinkering to figure out stuff sometimes and that makes it really fun. Portal is a series that hasn’t existed on a Nintendo. Take Bridge Constructor, put it within the Portal franchise and you get the obviously-named Bridge Constructor Portal. Bargain Alert: Big W has a great deal on Tears of the Kingdom, Pikmin 4 and more. Music is very good, even though not varied enough. Big W will have the new Nintendo Switch bundles for Black Friday at great price. Now for the good: The visual style is pretty good and it performs well (even on my low-powered Intel HD Graphics, it ran at relatively smooth 20-60 FPS in full HD - depending on how complex the bridge constructions are and whatnot). Bridge Constructor Portal blends the laws of structural engineering and technology straight from Aperture Laboratories into an exciting new game experience, all under the demanding gaze. Enter the Aperture Science Enrichment Center and experience Bridge Constructor Portal the unique merging of the classic Portal and Bridge Constructor games. One would think that with all their development experience, they would know better by now. And for some reason, achievements don't unlock immediately but when you return to the main menu. When you jump to specific levels from the main menu, there is no preview of the level layout. Enter the Aperture Science Enrichment Center and experience Bridge Constructor Portal the unique merging of the classic Portal and Bridge Constructor games. You can't simply select, move and delete things like you would expect based on any other application that you control with a mouse (be it real time strategy games, graphics applications, etc.). It's relatively easy (I felt that only maybe 2-3 out of those 60 levels were a true challenge) and even though the UI was improved a LOT over the original Bridge Constructor, it still ****. The bad upfront: For some reason, no leaderboards, even though the game clearly tracks stats.
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